Amongst other things, I’ve worked as a special effects artist, physicist, musician, teacher, artist, programmer, actor, technical consultant and tea lady. I once accidentally hit the guy who solved Fermat’s Last Theorem in the face with a door*. At the moment I spend most of my time making shiny visual effects using Houdini and Maya.

My CV lives here

Stuff I’ve Done

  • A Monster Calls – Houdini lead on effects sequence (Glassworks Barcelona, Houdini)
  • Swisscom ‘Best Entertainment’ – Waterbombs and background avalanche effects (Glassworks London, Houdini)
  • Chemical Brothers Glastonbury Visuals – Octane render wrangling (Realise Studio, Houdini & Octane)
  • Da Vinci’s Demons Season 3 – Crowd dynamics for battle and lightning sequences in show finale (Realise Studio, Houdini)
  • Nike Free Trainers – Snakey ident for Nike’s flagship storefront (Glassworks London, Houdini)
  • Da Vinci’s Demons Season 2 – Wakes and some crowd work (Realise Studio, Houdini)
  • Winter Linn – 3D and effects for Chris Clark’s trippy music video (Realise Studio, Houdini)
  • Landrover experience – Rebuilding a spectacular abstract effects sequence (Realise Studio, Houdini)
  • Kingsman, the Secret Service – Lookdev for head explosions (Realise Studio, Houdini)
  • Guardians of the Galaxy – Clouds, contrails, firing systems and more (MPC, Maya, Houdini for clouds)
  • Maleficent – Flocking bugs, dragon sparks, water ripples and more (MPC, Maya)
  • 300: Rise of an Empire – Oceans and rain (MPC, Maya)
  • Hyundai Ident – Fluid simulations and surfacing (Realise Studio, Houdini)
  • 47 Ronin – Simulation troubleshooting for ghost sequence (The Mill, Houdini)
  • Ice Age Giants – Mud simulation for fighting glyptodons in TV documentary (The Mill, Houdini)
  • Doctor Who Season 7 – Falling rocks in ‘Hide’ and the Doctor’s disintegration in ‘Journey to the Center of the Tardis’ (The Mill, Houdini)
  • Guinness ‘The Cloud’ – Simulation work for VES Award winning commercial (The Mill, Houdini)
  • Heineken ‘The Express/Skyfall’ – 3D and dynamics for collapsing card tower (The Mill, Houdini)
  • Dark Shadows – Previs for and art dept assistant on mansion miniature (Mattes and Miniatures, Maya/Practical)
  • Skyborn – Special FX and Miniatures Supervisor for an Oscar-nominated short film.

Relevant Things I Can Do

  •  FX TD with Generalist experience – Houdini and Maya
  • Excellent at coming up with procedural solutions to problems
  • Comfortable working with all aspects of FX (fluids, dynamics, volumes, particles etc.)
  • Rendering with Mantra, Mental Ray, Renderman, Octane
  • Scripting – Python, C, C++, Java, Perl, PHP, Shell scripts, Fortran
  • Motion Graphics/Comp – After Effects, Nuke
  • Motion capture experience
  • Experience in practical effects, prosthetics, prop building and miniatures
  • Teaching and presenting experience

Certificates and Junk

  • MA in SFX/VFX, National Film and TV School
  • MA, MSci and PGCE in Natural Sciences/Physics, University of Cambridge.
  • PADI Rescue Diver with extensive experience working in warm and cold water
  • RYA Day Skipper (tidal) for sail and power
  • BBC training in presenting for TV and radio

*If you’re ever reading this Andrew, sorry again.